About Me

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Fabien Glasse

Nexus Studios former Assistant Manager called me the "French Army Knife", and it's quite fitting. I'm a 2D/3D artist based in London, focused on characters, from sketching to the final render, but it's the short version.

While concepts and character creation will remain my major strengths, I enjoy working in other fields, covering modeling, sculpt, garment creation, texturing/shading, lighting/rendering, and even print when needed.

There are so many projects you can conceive but so little time to do them all. I enjoy being a team player and working with others in developing a joint project, fighting - for good - over appeal and style guidelines. I love what I do, and always will, no matter the project.

Work experience


MAR-MAY • Nexus Studios, modeling and texturing of many environments, props and assets, and a couple animals, for an unannounced advertising campaign.

FEB • Nexus Studios, automotive modeler, props modeler, texturer, of toy cars, Honda ID3 model and environments, for the Sam Southward Autostadt 2020 remake.

JAN-FEB • Nexus Studios, concept artist, modeler, texturer, of worlds and props, including 3D scanned landscape, for the Smith & Foulkes Honda Block campaign.


NOV-DEC • Nexus Studios, modeling, sculpting, texturing and optimization of all realtime characters and assets for Coca Cola Coke AR experience at LA Live.

Hired Full-time to work at Nexus Studios as a CG Generalist.

OCT-DEC • Nexus Studios, garment creation on beds and cloth accessories, environment work, modeling and texturing of many props and assets, for Orange Romania Christmas 2019 spot.

JUL-SEP • Nexus Studios, Real-time creation, texturing, optimisation, lighting and look-dev of Unity assets for the Facebook Portal app Mic Drop.

JUN-JUL • Nexus Studios, modeler and texture artist, for an unannounced advertising spot. [Cancelled].

APR-MAY • Nexus Studios, modeler and texture artist of all props and assets, for the Magic Leap port of BBC Civilisations.

JAN-APR • Nexus Studios, garment creation and pre-sim on eleven characters, modeling and texturing of many props and assets, for Sam Southward Milka Goodness campaign.


DEC • Nexus Studios, modeler, texture artist, Unity integration, for the Google ride at CES 2019.

OCT-NOV • NOMINT, set design, rendering and compositing for the promotional Google NOM NOM NOM Holiday Savings campaign.

AUG-SEP • Nexus Studios, Nexus Studios, modeler of a third of CG creatures on Wizarding World Sorting Hat AR.

APR-MAY • Nexus Studios, 3D Scans cleaning, re-sculpting, texturing and rendering of Nexus' directors for a visual pitch.

MAR • Nexus Studios, modeling, texturing/shading and motion design of AR filters for the Women’s March call for the US Congress to act on gun violence on March 14.

MAR • Nexus Studios, modeling, and look-dev of 3D props assets for a VR animation app [WIP].

JAN-MAR • Nexus Studios, AR creation, optimization and look-dev of 3D scans assets for the BBC Civilisation XR app.


OCT-JAN • Nexus Studios, garment creation of thirteen characters, modeling and texturing many props, for advertising shorts, for McVities Smith & Foulkes Sweeter Together campaign.

JUN-SEP • Ubisoft Motion Pictures, marketing artist, delivery of a key-art [S3-S4], posings for marketing, background renders and converting screenshots for print.

MAY-JUN • NOMINT, CG supervision / modeling / texturing / lighting / rendering for an advertising short for the Casino Betano.

MAR-APR • Nexus Studios, modeling of two characters, retopology guidelines for the lineup and many props modeling, for the Google I/O FX Goby Story of an Idea short film.

JAN-FEB • Nexus Studios, modeling / garment creation / texturing-shading / 3D knitting & cloth simulation for British Gas, Smith & Foulkes Smarter Homes for All.


OCT-NOV • Ubisoft Motion Pictures, marketing artist, delivery of a key-art [S3], posings for marketing, background renders and converting screenshots for print.

SEP-OCT • Zeppelin Pictures, modeling / garment creation for advertising shorts, for the brands Love&Love and Hermès.


Graduated from Motion Pictures in Arles as a CG Filmmaker. JUN-JUL • Tu Nous ZA Pas Vus Productions, two month training period. Automotive modeling, garment creation, and character artist on a Kawazaki advertisement.

  • ZBrush
  • 3DS MAX / Maya
  • Marvelous Designer
  • MARI
    Strong notions
  • Photoshop
  • Ornatrix
    Strong notions
  • After Effects
  • Premiere
  • Marmoset Toolbag
    Strong notions

Full list
ZBrush [4R2/2020]
3DS Max [2012-2020]
Maya [2016-2020]

Marvelous Designer [4-8]
MARI [2.0-4.2]
Substance Painter [1.3-2020]

Photoshop [CC5-CC2020]
Substance Designer [2018]
Ornatrix [v2-v6]

Mudbox [2015-2018]
Houdini [13-16]
Realflow [2016-2017]

Illustrator [CC5-CC2020]
After Effect [CC5-CC2020]
Premiere [CC5-CC2020]
Indesign [CC5-CC2020]

24+ JOBS